<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/1043ba55-3d5a-4592-a8b9-464b5f50a63d/Townfolks_Support.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/1043ba55-3d5a-4592-a8b9-464b5f50a63d/Townfolks_Support.png" width="40px" /> “Incidental Recovery (All)” After performing an action, restore HP of Entire Front Row (amount: 10% of their max HP) and grant them 1 Cheer On Point.
<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/1043ba55-3d5a-4592-a8b9-464b5f50a63d/Townfolks_Support.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/1043ba55-3d5a-4592-a8b9-464b5f50a63d/Townfolks_Support.png" width="40px" /> “Incidental Recovery (All)” (6★) After performing an action, restore HP of All Allies (amount: 10% of their max HP), raise their Damage Limit by 10,000 (turns: 2) and grant them 1 Cheer On Point.
</aside>
</aside>
<aside> <img src="attachment:dcb48c42-952f-4684-904b-26f8c132eef2:Phys_Atk_Boost.png" alt="attachment:dcb48c42-952f-4684-904b-26f8c132eef2:Phys_Atk_Boost.png" width="40px" /> (1★) Grant All Allies effects based on own Cheer On Points. ·3+: Raise Phys. Atk. by 15%. ·6+: Also raise the limit of Sword, Axe, Bow and Staff damage from support skills and equipment effects to 60%. ·9+: Also raise their Damage Limit by 50,000.
</aside>
<aside> <img src="attachment:16749657-6fa3-44a0-b130-57d8f5562b27:Support-Points.jpg" alt="attachment:16749657-6fa3-44a0-b130-57d8f5562b27:Support-Points.jpg" width="40px" /> (3★) After a summoned ally uses their skill, cure status ailments of All Allies (including Charm, Comatose and Stillness), grant them immunity to some status ailments (turns: 2) and gain 3 Cheer On Points.
</aside>
<aside> <img src="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/12bebbc6-5396-8020-86e0-007a98d63318" alt="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/12bebbc6-5396-8020-86e0-007a98d63318" width="40px" /> Lightning Resilience III Raise own Lightning Res. by 20%.
</aside>
<aside> <img src="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/12bebbc6-5396-8030-9921-007a5b053371" alt="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/12bebbc6-5396-8030-9921-007a5b053371" width="40px" /> Wind Resilience Raise own Wind Res. by 10%.
</aside>
<aside> <img src="https://img.game8.jp/6930263/00d52a6aa50661c4f49896de0e77ab60.png/show" alt="https://img.game8.jp/6930263/00d52a6aa50661c4f49896de0e77ab60.png/show" width="40px" /> (✦) Start of battle: Raise Axe damage of All Allies by 20% (turns: 6).
<aside> <img src="attachment:3cd70159-8d8b-4767-816a-dec39527efb1:Sword-Damage-Up.png" alt="attachment:3cd70159-8d8b-4767-816a-dec39527efb1:Sword-Damage-Up.png" width="40px" /> (✦) Lv.2 Start of battle: Raise Sword, Axe, Bow and Staff damage of All Allies by 30% (turns: 6), raise their Damage Limit by 10,000 (turns: 6) and grant them Fightning Spirit (turns: 2).
<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/f6169ced-ee8e-4dad-a325-c3f468eb5649/Tenacity_Points.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/f6169ced-ee8e-4dad-a325-c3f468eb5649/Tenacity_Points.png" width="40px" /> Fightning Spirit: BP does not decrease (even during consumption/with some exceptions). *Effects that require BP will still be activated.
</aside>
</aside>
<aside> <img src="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/17debbc6-5396-80a6-933a-007af3a7f551" alt="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/17debbc6-5396-80a6-933a-007af3a7f551" width="40px" /> Damage Limit Up (✦) Lv.2 Raise Damage Limit of Phys. Sword, Axe, Bow and Staff attacks of All Allies by 15,000.
</aside>
</aside>
<aside> <img src="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/17debbc6-5396-80a6-933a-007af3a7f551" alt="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/17debbc6-5396-80a6-933a-007af3a7f551" width="40px" /> Damage Limit Up (6★) Raise Self’s Damage Limit by 30,000.
</aside>
<aside> <img src="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/12bebbc6-5396-8043-803a-007ae9e1eaea" alt="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/12bebbc6-5396-8043-803a-007ae9e1eaea" width="40px" /> (Initial) Restore HP of Single Ally (potency: 100). [12 SP]
</aside>
<aside> <img src="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/12bebbc6-5396-80fa-8d81-007a9ef1d9b2" alt="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/12bebbc6-5396-80fa-8d81-007a9ef1d9b2" width="40px" /> (Initial) Lower Phys. Atk. and Phys. Def. of Single Foe by 15% (turns: 2-5 based on Boost Lv.). [18 SP]
</aside>
<aside> <img src="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/12bebbc6-5396-8016-bb7e-007a50a4fe13" alt="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/12bebbc6-5396-8016-bb7e-007a50a4fe13" width="40px" /> (1★) Deal Phys. Axe damage to All Foes (potency: 150). Exploits Staff, Tome and Wind weaknesses (damage calculation based on Phys. Axe attack). [39 SP]
</aside>
<aside> <img src="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/12bebbc6-5396-80fa-8d81-007a9ef1d9b2" alt="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/12bebbc6-5396-80fa-8d81-007a9ef1d9b2" width="40px" /> (2★) Grant All Foes Sword, Axe, Bow and Staff weaknesses (times each: 6-9). [79 SP]
<aside> <img src="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/175ebbc6-5396-8017-a06c-007a484bed3b" alt="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/175ebbc6-5396-8017-a06c-007a484bed3b" width="40px" /> Granted Sword/Axe/Bow/Staff Weakness: Regardless of the source, weakness count adds up (max: 9). If the target was already vulnerable to Sword/Axe/Bow/Staff, increase damage taken from Sword/Axe/Bow/Staff by 20%.
</aside>
</aside>
<aside> <img src="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/12bebbc6-5396-8016-bb7e-007a50a4fe13" alt="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/12bebbc6-5396-8016-bb7e-007a50a4fe13" width="40px" /> (2★) Deal Phys. Axe damage to Random Foe 6 time(s) (potency: 6x40). Exploits Staff, Tome and Wind weaknesses (damage calculation based on Phys. Axe attack). [91 SP]
</aside>
<aside> <img src="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/12bebbc6-5396-80f4-87cd-007ac0e33883" alt="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/12bebbc6-5396-80f4-87cd-007ac0e33883" width="40px" /> (3★) Grant Entire Front Row automatic HP recovery (potency: 150/turns: 2-5 based on Boost Lv.) and grant effects based on own Cheer On Points. [80 SP] ·3+: Reaches All Allies. ·6+: Also restore their SP (amount: 5% of target’s max SP). ·9+: Also restore 1 BP.
Lv.88 | SP Saver: 80→64
</aside>
<aside> <img src="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/12bebbc6-5396-8016-bb7e-007a50a4fe13" alt="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/12bebbc6-5396-8016-bb7e-007a50a4fe13" width="40px" /> (4★) Deal Phys. Axe damage to All Foes 4 time(s) (potency: 4x35) and lower Phys. Res. by 15% (turns: 2). Exploits Staff, Tome and Wind weaknesses (damage calculation based on Phys. Axe attack). At Max Boost: Absorb 1% of damage dealt as SP. [121 SP]
Lv.96 | SP Saver: 121→97
</aside>
<aside> <img src="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/12bebbc6-5396-8016-bb7e-007a50a4fe13" alt="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/12bebbc6-5396-8016-bb7e-007a50a4fe13" width="40px" /> (5★) Deal Phys. Axe damage to Single Foe (potency: 260). Exploits Staff, Tome and Wind weaknesses (damage calculation based on Phys. Axe attack). At Max Boost: Summon again the last summoned ally in battle. [54 SP]
Lv.99 | SP Saver: 54→43
</aside>
<aside> <img src="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/12bebbc6-5396-8043-803a-007ae9e1eaea" alt="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/12bebbc6-5396-8043-803a-007ae9e1eaea" width="40px" /> (5★) Act faster during turn and restore HP of Entire Front Row (potency: 205). At Max Boost: Summon again the last summoned ally in battle. [78 SP]
Lv.100 | SP Saver: 78→62
</aside>
<aside> <img src="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/12bebbc6-5396-8016-bb7e-007a50a4fe13" alt="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/12bebbc6-5396-8016-bb7e-007a50a4fe13" width="40px" /> (✦) Deal Phys. Axe damage to Single Foe 3 time(s) (potency: 3x160). Exploits Staff, Tome and Wind weaknesses (damage calculation based on Phys. Axe attack). With 6 or more Cheer On Points: Attack count becomes 5. [200 SP]
<aside> <img src="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/12bebbc6-5396-8016-bb7e-007a50a4fe13" alt="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/12bebbc6-5396-8016-bb7e-007a50a4fe13" width="40px" /> (✦) Lv.2 Deal Phys. Axe damage to Single Foe 3 time(s) (potency: 3x160). Exploits Staff, Tome and Wind weaknesses (damage calculation based on Phys. Axe attack). With 6 or more Cheer On Points: Attack count becomes 8. With 6 or more Cheer On Points: Damage Limit of this skill is increased by 500,000. [200 SP]
</aside>
</aside>
<aside> <img src="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/12bebbc6-5396-8043-803a-007ae9e1eaea" alt="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/12bebbc6-5396-8043-803a-007ae9e1eaea" width="40px" /> “Wholehearted Support” (Lv. 1→10→20) Act faster during turn, grant All Allies automatic SP recovery (amount: 5% of max SP), raise their BP recovery by 1 and their Axe damage by 5%→10%→15% (turns: 3).
<aside> <img src="attachment:6a1e1530-6e84-4ae1-857a-6a935fd6ad1e:Backsurge.png" alt="attachment:6a1e1530-6e84-4ae1-857a-6a935fd6ad1e:Backsurge.png" width="40px" />
Overcharge:
<aside> <img src="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/193ebbc6-5396-8076-8391-007aae0ede08" alt="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/193ebbc6-5396-8076-8391-007aae0ede08" width="40px" />
Backsurge: When consuming 2 gauges, the Ultimate Technique can be activated from the back row. Meanwhile, Paired Ally can also act.
</aside>
</aside>
Uses: 1→2
Initial Gauge: 20%→30%→40%
Gauge Increase: 20%/BP→25%/BP→40%/BP→80%/BP
<aside> <img src="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/182ebbc6-5396-80af-9978-007ac248795b" alt="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/182ebbc6-5396-80af-9978-007ac248795b" width="40px" />
*Requires an Awakening Stone for Ultimate Technique Awakening.
</aside>
</aside>