Passive Skills

<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/5280395f-53fd-4fcb-968a-9cbdf68d26b1/SP_Recovery.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/5280395f-53fd-4fcb-968a-9cbdf68d26b1/SP_Recovery.png" width="40px" /> Sandstorm Ward (1★) Grant Self automatic SP recovery when corroded enemy is present (amount: 10% of max SP).

<aside> <img src="attachment:ae6d1619-abcc-468b-a26e-890213b8280d:Phys_Atk_Boost.png" alt="attachment:ae6d1619-abcc-468b-a26e-890213b8280d:Phys_Atk_Boost.png" width="40px" /> Sandstorm Ward (6★) Grant Self automatic SP recovery (amount: 10% of max SP) and raise Phys. Atk. and Critical by 10% when a corroded enemy is present.

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<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/a7817f38-0383-4077-9e07-c6437ff423ff/Phys_Atk_Boost.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/a7817f38-0383-4077-9e07-c6437ff423ff/Phys_Atk_Boost.png" width="40px" /> Detof Hunting Technique (3★) Raise Phys. Atk. of Entire Front Row by 15% and Bow damage by 15% when enemy with Phys. Res. Down is present.

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<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/e585c067-1ed7-4fbd-873f-885a00846de3/Lightning_Resilience.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/e585c067-1ed7-4fbd-873f-885a00846de3/Lightning_Resilience.png" width="40px" /> Lightning Resilience Raise own Lightning Res. by 20%

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<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/7a2ed6a0-62c0-4a06-baef-fbd79aed2b93/Wind_Resilience.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/7a2ed6a0-62c0-4a06-baef-fbd79aed2b93/Wind_Resilience.png" width="40px" /> Wind Resilience Raise own Wind Res. by 10%

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<aside> <img src="https://img.game8.jp/7690075/6559557a83dd32b402a090dfd6f4d227.png/show" alt="https://img.game8.jp/7690075/6559557a83dd32b402a090dfd6f4d227.png/show" width="40px" /> Extended Ailment (Give) () Extend duration of some status ailments inflicted by Self by 1 turn (Does not stack).

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<aside> <img src="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/17debbc6-5396-80a6-933a-007af3a7f551" alt="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/17debbc6-5396-80a6-933a-007af3a7f551" width="40px" /> Damage Limit Up (6★) Raise Self’s Damage Limit by 30,000.

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Battle Skills

<aside> <img src="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/369c7a2e-60fd-4eca-9061-b58089d89882/Bow.png" alt="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/369c7a2e-60fd-4eca-9061-b58089d89882/Bow.png" width="40px" /> Wild Shot Deal Phys. Bow damage to Random Foe 3 time(s) (potency: 3x55). [25 SP]

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<aside> <img src="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/a1bfbce6-69fd-4047-977c-d74b15dc0b6b/Bow.png" alt="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/a1bfbce6-69fd-4047-977c-d74b15dc0b6b/Bow.png" width="40px" /> Sweeping Sturdy Shot Deal Phys. Bow damage to All Foes (potency: 150). [30 SP]

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<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/dc4a68f1-a0d5-42cb-9ebe-f0be38bf313d/Wind.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/dc4a68f1-a0d5-42cb-9ebe-f0be38bf313d/Wind.png" width="40px" /> Corroding Sandstorm (1★) Deal Elem. Wind damage to Random Foe 2 time(s) (potency: 2x75) and inflict corrosion with every attack (turns: 2). [36 SP]

<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/901c1836-a646-4b8a-9799-64b6f12407c3/Corrosion.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/901c1836-a646-4b8a-9799-64b6f12407c3/Corrosion.png" width="40px" /> Corrosion: Deal physical damage and lower Shield Points by 1 at the end of the turn (will not break the target).

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<aside> <img src="https://img.game8.jp/6909195/fb1af3b553f4112d4403e0f7452fd2a2.png/show" alt="https://img.game8.jp/6909195/fb1af3b553f4112d4403e0f7452fd2a2.png/show" width="40px" /> Hunter’s Aim (2★) Raise Crit. of Self and Bow damage by 15% (turns: 3-6 based on Boost Lv.). [22 SP]

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<aside> <img src="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/e4defc68-ac75-4d41-a091-3ef79fd10915/Bow.png" alt="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/e4defc68-ac75-4d41-a091-3ef79fd10915/Bow.png" width="40px" /> Obliterating Arrow (2★) Deal Phys. Bow damage to Single Foe (potency: 170). Lowers Phys. Res. by 10% (turns: 2) if target is corroded, but cures that ailment. [37 SP]

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<aside> <img src="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/d66e7b5f-8aff-4aa8-b2cd-b856f95ea755/Wind.png" alt="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/d66e7b5f-8aff-4aa8-b2cd-b856f95ea755/Wind.png" width="40px" /> Sandstorm Tempest (3★) Deal Elem. Wind damage to All Foes 2 time(s) (potency: 2x80) and inflict corrosion (turns: 2). [53 SP]

<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/901c1836-a646-4b8a-9799-64b6f12407c3/Corrosion.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/901c1836-a646-4b8a-9799-64b6f12407c3/Corrosion.png" width="40px" /> Corrosion: Deal physical damage and lower Shield Points by 1 at the end of the turn (will not break the target).

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Lv.88 | SP Saver: 53→42

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<aside> <img src="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/78018ea0-ab8c-4dd9-873b-a9280c0a1674/Bow.png" alt="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/78018ea0-ab8c-4dd9-873b-a9280c0a1674/Bow.png" width="40px" /> Ravaging Shot (4★) Deal Phys. Bow damage to Single Foe (potency: 230). 30% more potent if target is corroded. [42 SP]

Lv.96 | SP Saver: 42→34

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<aside> <img src="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/068f7a72-b7be-4d7d-ba11-79efb3c02e78/Bow.png" alt="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/068f7a72-b7be-4d7d-ba11-79efb3c02e78/Bow.png" width="40px" /> Sandstorm Arrows (5★) Deal Phys. Bow damage to All Foes 2 time(s) (potency: 2x95) and inflict corrosion (turns: 2). [64 SP]

<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/901c1836-a646-4b8a-9799-64b6f12407c3/Corrosion.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/901c1836-a646-4b8a-9799-64b6f12407c3/Corrosion.png" width="40px" /> Corrosion: Deal physical damage and lower Shield Points by 1 at the end of the turn (will not break the target).

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Lv.99 | SP Saver: 64→51

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<aside> <img src="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/efd9d864-eca9-48ef-b4d5-ac6b47466257/Bow.png" alt="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/efd9d864-eca9-48ef-b4d5-ac6b47466257/Bow.png" width="40px" /> Arrow of Ruin (5★) Deal Phys. Bow damage to Single Foe (potency: 530). 50% more potent and lowers Phys. Res. by 10% (turns: 2) if target is corroded, but cures that ailment. [300 SP]

Lv.100 | SP Saver: 300→240

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<aside> <img src="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/efd9d864-eca9-48ef-b4d5-ac6b47466257/Bow.png" alt="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/efd9d864-eca9-48ef-b4d5-ac6b47466257/Bow.png" width="40px" /> Gravel Arrow () Deal Phys. Bow damage to Single Foe 3 time(s) (potency: 3x85) and inflict corrosion (turns: 2). [66 SP]

<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/901c1836-a646-4b8a-9799-64b6f12407c3/Corrosion.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/901c1836-a646-4b8a-9799-64b6f12407c3/Corrosion.png" width="40px" /> Corrosion: Deal physical damage and lower Shield Points by 1 at the end of the turn (will not break the target).

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Ultimate Technique

<aside> <img src="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/6f53d22c-2eff-4401-8a35-ceaa44f8223f/Bow.png" alt="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/6f53d22c-2eff-4401-8a35-ceaa44f8223f/Bow.png" width="40px" /> Windbreak Arrow (Lv. 1→10) Act faster during turn and deal Phys. Bow damage to Single Foe (potency: 440→525). 100% more potent and lowers Phys. Res. 5%→10% (turns: 2) if target is corroded, but cures that status ailment.


Uses: 1→2

Initial Gauge: 20%→30%

Gauge Increase: 15%/BP→20%/BP

<aside> <img src="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/182ebbc6-5396-80af-9978-007ac248795b" alt="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/182ebbc6-5396-80af-9978-007ac248795b" width="40px" />

*Requires an Awakening Stone at Lv. 10.

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EX skill