<aside> <img src="https://img.game8.jp/6930238/9679633cc0a9363d1edd222b4a276aba.png/show" alt="https://img.game8.jp/6930238/9679633cc0a9363d1edd222b4a276aba.png/show" width="40px" /> Full Speed (1★) Act faster when consuming 3 BP.
</aside>
<aside> <img src="https://img.game8.jp/6930265/ff4c3d2c89e1eccb1edbe300ec19c4a1.png/show" alt="https://img.game8.jp/6930265/ff4c3d2c89e1eccb1edbe300ec19c4a1.png/show" width="40px" /> “The Wandering Saint” (3★) Grant Entire Front Row effects based on the number of clerics in party. ·With 2 or more: Raise Staff damage by 15%. ·With 3 or more: Also raise Elem. Atk. by 15%. ·With 5 or more: Also grant the ability to exploit Staff weakness with elemental attacks
</aside>
<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/b882fa2a-e4c3-4c77-915e-1bd1fc1102f7/Wind_Resilience.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/b882fa2a-e4c3-4c77-915e-1bd1fc1102f7/Wind_Resilience.png" width="40px" /> Wind Resilience Raise own Wind Res. by 20%
</aside>
<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/df9b7b79-fe7d-48e5-af66-9e6431f47ffa/Lightning_Resilience.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/df9b7b79-fe7d-48e5-af66-9e6431f47ffa/Lightning_Resilience.png" width="40px" /> Lightning Resilience Raise own Lightning Res. by 10%
</aside>
<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/1f42182f-ea7a-49f9-9e9f-ae294d5d5a63/Extended_AugmentEnfeeblement_Give.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/1f42182f-ea7a-49f9-9e9f-ae294d5d5a63/Extended_AugmentEnfeeblement_Give.png" width="40px" /> Extended Augment/Enfeeblement (Give) (✦) Extend duration of augmenting and enfeebling effects (excluding status ailments) granted by Self by 1 turn (Does not stack).
</aside>
<aside> <img src="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/17debbc6-5396-80a6-933a-007af3a7f551" alt="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/17debbc6-5396-80a6-933a-007af3a7f551" width="40px" /> Damage Limit Up (6★) Raise Self’s Damage Limit by 30,000.
</aside>
<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/bd0b58b2-8722-4f8f-be27-fd9867d111f0/Staff_Staves.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/bd0b58b2-8722-4f8f-be27-fd9867d111f0/Staff_Staves.png" width="40px" /> (Initial) Deal Phys. Staff damage to Single Foe (potency: 170). Exploits Lightning weakness (damage calculation based on Phys. Staff attack). [21 SP]
</aside>
<aside> <img src="https://img.game8.jp/6909197/4eaa54be6aac9c9c4a1b006531ef1771.png/show" alt="https://img.game8.jp/6909197/4eaa54be6aac9c9c4a1b006531ef1771.png/show" width="40px" /> (Initial) Restore HP of Entire Front Row (potency: 45) and grant automatic HP recovery (potency: 70, turns: 2). [28 SP]
</aside>
<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/b779b8f9-8d84-4a89-b026-cad9fd2d9ca9/Staff_Staves.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/b779b8f9-8d84-4a89-b026-cad9fd2d9ca9/Staff_Staves.png" width="40px" /> (1★) Deal Phys. Staff damage to All Foes 2 time(s) (potency: 2x80). [35 SP]
</aside>
<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/1ca4f915-e66b-4aa9-bb29-5c782bbbe350/Debuff.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/1ca4f915-e66b-4aa9-bb29-5c782bbbe350/Debuff.png" width="40px" /> (2★) Lower Ice, Lightning and Wind Res. of Single Foe by 20% (turns: 2-5 based on Boost Lv.). [45 SP]
</aside>
<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/948771de-a66c-45c0-b333-519e520e308e/Buff.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/948771de-a66c-45c0-b333-519e520e308e/Buff.png" width="40px" /> (2★) Impart Entire Front Row with Phys. Atk. Up 15% (turns: 2-5 based on Boost Lv.). If target is a cleric, also grant the ability to exploit elemental weakness with physical attacks (with some exceptions) (turns: 2-5 based on Boost Lv./damage calculation based on corresponding physical attack). Reaches All Allies during Max Boost. [59 SP]
</aside>
<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/0942e8f4-244b-4528-8905-fc0d5643a87c/Staff_Staves.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/0942e8f4-244b-4528-8905-fc0d5643a87c/Staff_Staves.png" width="40px" /> (3★) Deal Phys. Staff damage to Random Foe 4 time(s) (potency: 4x45). Exploits Lightning weakness (damage calculation based on Phys. Staff attack). [51 SP]
Lv.88 | SP Saver: 51→41
<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/0942e8f4-244b-4528-8905-fc0d5643a87c/Staff_Staves.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/0942e8f4-244b-4528-8905-fc0d5643a87c/Staff_Staves.png" width="40px" /> (6★) Deal Phys. Staff damage to Random Foe 5 time(s) (potency: 5x45). Exploits Lightning weakness (damage calculation based on Phys. Staff attack). [41 SP]
</aside>
</aside>
<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/ad06dd92-a99a-4f8a-a47f-71f0f25357d2/Vim_and_Vigor.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/ad06dd92-a99a-4f8a-a47f-71f0f25357d2/Vim_and_Vigor.png" width="40px" /> (4★) Grant Entire Front Row automatic HP recovery (potency: 140, turns: 2-5 based on Boost Lv.) and raise Staff damage by 15% (turns: 2-5 based on Boost Lv.). [59 SP]
Lv.96 | SP Saver: 59→47
</aside>
<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/619a682e-ac6c-431c-81e1-4775fa57bb32/Staff_Staves.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/619a682e-ac6c-431c-81e1-4775fa57bb32/Staff_Staves.png" width="40px" /> (5★) Deal Phys. Staff damage to All Foes 3 time(s) (potency: 3x80). Exploits Lightning weakness (damage calculation based on Phys. Staff attack). [71 SP]
Lv.99 | SP Saver: 71→57
</aside>
<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/e0941d24-224f-4d65-b59c-179f476404cf/Staff_Staves.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/e0941d24-224f-4d65-b59c-179f476404cf/Staff_Staves.png" width="40px" /> (5★) Deal Phys. Staff damage to Single Foe 2 time(s) (potency: 2x90). 50% more potent when target is broken. [36 SP]
Lv.100 | Potency Up: 2x90→2x120
</aside>
<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/981cbc15-f00e-45ce-b4eb-0a5d078c03cd/Debuff.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/981cbc15-f00e-45ce-b4eb-0a5d078c03cd/Debuff.png" width="40px" /> (✦) Inflict Staff weakening to Single Foe (times: 6-9 based on Boost Lv.).
<aside> <img src="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/175ebbc6-5396-8012-b728-007a0488a43c" alt="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/175ebbc6-5396-8012-b728-007a0488a43c" width="40px" /> Staff weakening: Add a Staff weak point to the foe. If the foe was already weak to Staff, Staff damage dealt is increased by 20%. Every time the target is hit with a Staff attack this added weakness is reduced by one. *Cannot be applied to enemies without weak points.
</aside>
</aside>
<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/bac87e4c-0f8b-464f-9568-bf4a8e02e02a/Buff.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/bac87e4c-0f8b-464f-9568-bf4a8e02e02a/Buff.png" width="40px" /> “Blessing of the Sacred Flame” (Lv. 1→10→20) Impart Entire Front Row with Phys. Atk. Up 5%→10%→15%, raise Staff damage by 5%→10%→15% and grant Damage Limit Up (effect: 10,000→20,000→30,000) (turns: 2→3).
<aside> <img src="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/137ebbc6-5396-80a2-a199-007a067e9993" alt="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/137ebbc6-5396-80a2-a199-007a067e9993" width="40px" />
When activated at 200% Ultimate Technique gauge:
<aside> <img src="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/193ebbc6-5396-8076-8391-007aae0ede08" alt="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/193ebbc6-5396-8076-8391-007aae0ede08" width="40px" />
“Rearguard Activation”: Use the Ultimate Technique and swap to back row, allowing row partner to take an action during the same turn.
</aside>
</aside>
Uses: 1→2
Initial Gauge: 20%→30%→40%
Gauge Increase: 20%/BP→25%/BP→40%/BP
<aside> <img src="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/182ebbc6-5396-80af-9978-007ac248795b" alt="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/182ebbc6-5396-80af-9978-007ac248795b" width="40px" />
*Requires an Awakening Stone at Lv. 10.
</aside>
</aside>