Passive Skills

<aside> <img src="https://img.game8.jp/6930264/24b55d7577091c0cb934eef83b75b2c5.png/show" alt="https://img.game8.jp/6930264/24b55d7577091c0cb934eef83b75b2c5.png/show" width="40px" /> Black Serpent Chain (1★) Raise Phys. Atk. and Critical of Self by 15% and raise Dagger damage by 15%, but lower Speed by 15%.

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<aside> <img src="https://img.game8.jp/6974757/32d91e4cab8447d366e20e2ffc44e560.png/show" alt="https://img.game8.jp/6974757/32d91e4cab8447d366e20e2ffc44e560.png/show" width="40px" /> Stay Alert (3★) During action selection, 50% chance to activate a skill twice (turns: 1/turns cannot be extended/follow-up attack will not consume SP).

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<aside> <img src="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/cb4c58b9-fbd7-4007-922a-d2452a43bbe5/Light_Resilience.png" alt="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/cb4c58b9-fbd7-4007-922a-d2452a43bbe5/Light_Resilience.png" width="40px" /> Light Resilience Raise own Light Res. by 20%

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<aside> <img src="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/95450f0f-6a61-4709-b87c-0f417447c227/Dark_Resilience.png" alt="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/95450f0f-6a61-4709-b87c-0f417447c227/Dark_Resilience.png" width="40px" /> Dark Resilience Raise own Dark Res. by 10%

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<aside> <img src="https://img.game8.jp/6930264/24b55d7577091c0cb934eef83b75b2c5.png/show" alt="https://img.game8.jp/6930264/24b55d7577091c0cb934eef83b75b2c5.png/show" width="40px" /> Determination () Raise Phys. Atk. of Self by 15%.

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<aside> <img src="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/17debbc6-5396-80a6-933a-007af3a7f551" alt="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/17debbc6-5396-80a6-933a-007af3a7f551" width="40px" /> Damage Limit Up (6★) Raise Self’s Damage Limit by 30,000.

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Battle Skills

<aside> <img src="https://img.game8.jp/6907887/48cdac232c5e909334e2c46244ff75b5.png/show" alt="https://img.game8.jp/6907887/48cdac232c5e909334e2c46244ff75b5.png/show" width="40px" /> Double Edge Deal Phys. Dagger damage to Single Foe 2 time(s) (potency: 2x90). [26 SP]

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<aside> <img src="https://img.game8.jp/6909195/fb1af3b553f4112d4403e0f7452fd2a2.png/show" alt="https://img.game8.jp/6909195/fb1af3b553f4112d4403e0f7452fd2a2.png/show" width="40px" /> Grinding Knife Impart Self with Phys. Atk. Up 15% and raise Dagger damage by 15% (turns: 3-6 based on Boost Lv.). [22 SP]

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<aside> <img src="https://img.game8.jp/6907887/48cdac232c5e909334e2c46244ff75b5.png/show" alt="https://img.game8.jp/6907887/48cdac232c5e909334e2c46244ff75b5.png/show" width="40px" /> Crimson Edge (1★) Deal Phys. Dagger damage to Single Foe (potency: 170) and have a moderate chance to inflict bleeding (turns: 2). [22 SP]

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<aside> <img src="https://img.game8.jp/6907887/48cdac232c5e909334e2c46244ff75b5.png/show" alt="https://img.game8.jp/6907887/48cdac232c5e909334e2c46244ff75b5.png/show" width="40px" /> Double Wide Burst (2★) Deal Phys. Dagger damage to All Foes 2 time(s) (potency: 2x80). Lower Shield Points even when not striking weak points. [52 SP]

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<aside> <img src="https://img.game8.jp/6909197/4eaa54be6aac9c9c4a1b006531ef1771.png/show" alt="https://img.game8.jp/6909197/4eaa54be6aac9c9c4a1b006531ef1771.png/show" width="40px" /> Deadly Purple Smoke (2★) Restore own SP (amount: 50) and grant an effect that activates attack skills twice (turns: 2/Turns cannot be extended/Does not stack with effects of the same type/Follow-up attack will not consume SP), but also inflict Self poison (turns: 2). [39 SP]

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<aside> <img src="https://img.game8.jp/6907887/48cdac232c5e909334e2c46244ff75b5.png/show" alt="https://img.game8.jp/6907887/48cdac232c5e909334e2c46244ff75b5.png/show" width="40px" /> Triple Red Edge (3★) Deal Phys. Dagger damage to Single Foe 3 time(s) (potency: 3x65) and have a moderate chance to inflict bleeding (turns: 2). [44 SP]

Lv.88 | SP Saver: 44→35

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<aside> <img src="https://img.game8.jp/6907887/48cdac232c5e909334e2c46244ff75b5.png/show" alt="https://img.game8.jp/6907887/48cdac232c5e909334e2c46244ff75b5.png/show" width="40px" /> Divine Speed Triple Blade (4★) Act faster during turn and deal Phys. Dagger damage to All Foes 3 time(s) (potency: 3x55) and raise Speed and Critical of Self by 15% (turns: 2). [94 SP]

Lv.96 | SP Saver: 94→75

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<aside> <img src="https://img.game8.jp/6907887/48cdac232c5e909334e2c46244ff75b5.png/show" alt="https://img.game8.jp/6907887/48cdac232c5e909334e2c46244ff75b5.png/show" width="40px" /> Needle of Dark (5★) Deal Phys. Dagger damage to Single Foe (potency: 230) and lower Phys. Atk. and Elem. Atk. by 20% (turns: 2). Exploits Dark weakness (damage calculation based on Phys. Dagger attack). [57 SP]

Lv.99 | SP Saver: 57→46

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<aside> <img src="https://img.game8.jp/6907887/48cdac232c5e909334e2c46244ff75b5.png/show" alt="https://img.game8.jp/6907887/48cdac232c5e909334e2c46244ff75b5.png/show" width="40px" /> Quintuple Edge (5★) Deal Phys. Dagger damage to Single Foe 5 time(s) (potency: 5x35). 20% more potent while having more than 6 different buffs and debuffs. [68 SP]

Lv.100 | SP Saver: 68→54

<aside> <img src="https://img.game8.jp/6907887/48cdac232c5e909334e2c46244ff75b5.png/show" alt="https://img.game8.jp/6907887/48cdac232c5e909334e2c46244ff75b5.png/show" width="40px" /> Quintuple Edge (6★) Deal Phys. Dagger damage to Single Foe 5 time(s) (potency: 5x35). 20% more potent while having more than 6 different buffs and debuffs. Exploits Dark weakness (damage calculation based on Phys. Dagger attack). [54 SP]

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<aside> <img src="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/9a22c6db-3659-4e0e-987f-fb651d76d8e3/Dagger.png" alt="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/9a22c6db-3659-4e0e-987f-fb651d76d8e3/Dagger.png" width="40px" /> Heart Piercer () Deal Phys. Dagger damage to Single Foe (potency: 530). [300 SP]

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Ultimate Technique

<aside> <img src="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/a5303ecc-6372-46be-9df2-d9ac413f8918/Dagger.png" alt="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/a5303ecc-6372-46be-9df2-d9ac413f8918/Dagger.png" width="40px" /> Cigarette End (Lv. 1→10) Deal Phys. Dagger damage to Single Foe 6 time(s) (potency: 6x65→6x80). Exploits Dark weakness (damage calculation based on Phys. Dagger attack). 50% more potent while having more than 8 different buffs and debuffs.


Uses: 1→2

Initial Gauge: 20%→30%

Gauge Increase: 15%/BP→20%/BP

<aside> <img src="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/182ebbc6-5396-80af-9978-007ac248795b" alt="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/182ebbc6-5396-80af-9978-007ac248795b" width="40px" />

*Requires an Awakening Stone at Lv. 10.

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EX skill