Passive Skills

<aside> <img src="https://img.game8.jp/6930264/24b55d7577091c0cb934eef83b75b2c5.png/show" alt="https://img.game8.jp/6930264/24b55d7577091c0cb934eef83b75b2c5.png/show" width="40px" /> Weapon Mastery (Polearm/Bow) II (1★) Impart Self with Phys. Atk. by 15% and raise Polearm and Bow damage by 15%.

</aside>

<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/f07863a3-c8e9-4c80-8d1d-202c0262a48b/Merchants_Mutual_Aid.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/f07863a3-c8e9-4c80-8d1d-202c0262a48b/Merchants_Mutual_Aid.png" width="40px" /> Merchant’s Mutual Aid (3★) Grant effects to the Entire Front Row based on the number of Merchants in the party. 2 or more: Raise Polearm damage by 15%. 3 or more: Additionally grant automatic SP recovery (amount: 3% of max SP). 4 or more: Additionally impart with Phys. Atk. Up 15%.

</aside>

<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/44390fbd-3234-43ff-ad76-e8e9ee89283b/Ice_Resilience.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/44390fbd-3234-43ff-ad76-e8e9ee89283b/Ice_Resilience.png" width="40px" /> Ice Resilience Raise own Ice Res. by 20%

</aside>

<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/6d6a7aee-b19b-4819-90ee-ff7138ada460/Fire_Resilience.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/6d6a7aee-b19b-4819-90ee-ff7138ada460/Fire_Resilience.png" width="40px" /> Fire Resilience Raise own Fire Res. by 10%

</aside>

<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/781f6da3-9423-4da1-ab3e-12da4ea7674d/Latent_Power_Partitio.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/781f6da3-9423-4da1-ab3e-12da4ea7674d/Latent_Power_Partitio.png" width="40px" /> Latent Power: Hoot and Holler () When selecting a command, to all front row and back row Merchants, grant the special effect Hoot and Holler (turns: 1). Hoot and Holler: BP does not decrease (including during consumption/with some exceptions). *But sufficient BP must be stored for boosts. Effects that consume BP will be activated.


<aside> <img src="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/137ebbc6-5396-807e-91cf-007a45a22ff3" alt="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/137ebbc6-5396-807e-91cf-007a45a22ff3" width="40px" />

Preparation Turn: 2

</aside>

<aside> <img src="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/137ebbc6-5396-802c-b9bc-007a54884b6f" alt="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/137ebbc6-5396-802c-b9bc-007a54884b6f" width="40px" />

Reuse Turn: 6

</aside>

</aside>

<aside> <img src="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/17debbc6-5396-80a6-933a-007af3a7f551" alt="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/17debbc6-5396-80a6-933a-007af3a7f551" width="40px" /> Damage Limit Up (6★) Raise Self’s Damage Limit by 30,000.

</aside>

Battle Skills

<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/d8bcbc0b-63f3-440e-a719-23944366de32/Spear_Polearm.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/d8bcbc0b-63f3-440e-a719-23944366de32/Spear_Polearm.png" width="40px" /> Trifold Thrust Deal Phys. Polearm damage to Single Foe 3 time(s) (potency: 3x65). [38 SP]

</aside>

<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/dea6554b-33f2-4fe9-be5a-87e7e60323a0/Bow.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/dea6554b-33f2-4fe9-be5a-87e7e60323a0/Bow.png" width="40px" /> Triple Arrow of Vigor Deal Phys. Bow damage to Single Foe 3 time(s) (potency: 3x65) and restore 1 BP to Self. [46 SP]

</aside>

<aside> <img src="https://img.game8.jp/6909197/4eaa54be6aac9c9c4a1b006531ef1771.png/show" alt="https://img.game8.jp/6909197/4eaa54be6aac9c9c4a1b006531ef1771.png/show" width="40px" /> Donate BP (1★) Restore BP of Single Ally, excluding Self (amount: 1-4 based on Boost Lv.), but delay actions during turn. [60 SP]

</aside>

<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/8b4a37b3-b653-4e64-b320-6acf0987cf39/Bow.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/8b4a37b3-b653-4e64-b320-6acf0987cf39/Bow.png" width="40px" /> Swift Arrow Boost (2★) Deal Phys. Bow damage to All Foes 4 time(s) (potency: 4x25) and restore SP of Entire Front Row (amount: 20). [77 SP]

</aside>

<aside> <img src="https://img.game8.jp/6909195/fb1af3b553f4112d4403e0f7452fd2a2.png/show" alt="https://img.game8.jp/6909195/fb1af3b553f4112d4403e0f7452fd2a2.png/show" width="40px" /> Solid Business Plan (2★) Raise Entire Front Row’s Phys. Def. and Elem. Def. by 20% and Polearm damage by 20% (turns: 2-5 based on Boost Lv.). [70 SP]

</aside>

<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/9f11c72a-43d1-4a29-9693-aafa044decfc/Spear_Polearm.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/9f11c72a-43d1-4a29-9693-aafa044decfc/Spear_Polearm.png" width="40px" /> Unified Polearms (3★) Deal Phys. Polearm damage to Single Foe 2 time(s) (potency: 2x45). At Max Boost: Consume 1 BP for each ally. The more allies that consume BP, the greater the potency will be. Potency x5 at max (when 8 allies consume BP). [10 SP]

Lv.88 | Potency Up: 2x45→2x55

<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/9f11c72a-43d1-4a29-9693-aafa044decfc/Spear_Polearm.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/9f11c72a-43d1-4a29-9693-aafa044decfc/Spear_Polearm.png" width="40px" /> Unified Polearms (6★) Deal Phys. Polearm damage to Single Foe 2 time(s) (potency: 2x65). At Max Boost: Consume 1 BP for each ally. The more allies that consume BP, the greater the potency will be. Potency x5 at max (when 8 allies consume BP). [10 SP]

</aside>

</aside>

<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/0184848b-d23a-4bb2-b482-0a6b2ccf5ac4/Spear_Polearm.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/0184848b-d23a-4bb2-b482-0a6b2ccf5ac4/Spear_Polearm.png" width="40px" /> Merchant’s Valiant Charge (4★) Deal Phys. Polearm damage to All Foes 4 time(s) (potency: 4x35). At Max Boost: Attack 6 times instead. [70 SP]

Lv.96 | SP Saver: 70→56

</aside>

<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/6723100b-4c1e-4841-b31c-122f05aae831/Spear_Polearm.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/6723100b-4c1e-4841-b31c-122f05aae831/Spear_Polearm.png" width="40px" /> Triple Polearm of Double Benefit (5★) Deal Phys. Polearm damage to Single Foe 3 time(s) (potency: 3x85) and grant Entire Front Row HP absorption (amount: 30% of damage dealt). At Max Boost: Raise Phys. Def. and Elem. Def. of the target by 10% (turns: 2). [74 SP]

Lv.99 | SP Saver: 74→59

</aside>

<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/832308e5-d4b1-4ad0-a649-bef91063939c/Spear_Polearm.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/832308e5-d4b1-4ad0-a649-bef91063939c/Spear_Polearm.png" width="40px" /> Boar Rush Charge: Double Pierce (5★) Deal Phys. Polearm damage to All Foes 2 time(s) (potency: 2x105) and impart with Phys. Def. Down 15% (turns: 2). At Max Boost: Lower Polearm Res. of the same target by 15% (turns: 2). [73 SP]

Lv.100 | SP Saver: 73→58

</aside>

<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/55be64c5-0a38-462c-883b-089a5ea3e562/Spear_Polearm.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/55be64c5-0a38-462c-883b-089a5ea3e562/Spear_Polearm.png" width="40px" /> Rage Thrust () Attack Random Foe 4 time(s), dealing Phys. Polearm damage (potency: 4x65). Each attack has a small chance to inflict Polearm Res. Down 15% (turns: 2). [73 SP]

</aside>

Ultimate Technique

<aside> <img src="https://img.game8.jp/6909197/4eaa54be6aac9c9c4a1b006531ef1771.png/show" alt="https://img.game8.jp/6909197/4eaa54be6aac9c9c4a1b006531ef1771.png/show" width="40px" /> Early Investment (Lv. 1→10) Restore 1→5 BP to All Allies and raise Polearm damage by 10%→15% (turns: 2→3).


Uses: 1→2

Initial Gauge: 20%→30%

Gauge Increase: 20%/BP→25%/BP

<aside> <img src="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/182ebbc6-5396-80af-9978-007ac248795b" alt="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/182ebbc6-5396-80af-9978-007ac248795b" width="40px" />

*Requires an Awakening Stone at Lv. 10.

</aside>

</aside>

EX skill