<aside> <img src="https://img.game8.jp/6974757/32d91e4cab8447d366e20e2ffc44e560.png/show" alt="https://img.game8.jp/6974757/32d91e4cab8447d366e20e2ffc44e560.png/show" width="40px" /> Salt the Wound (1★) When breaking an enemy, grant Self an effect that activates attack skills twice (turns: 2/Cannot be extended/Follow-up attack will not consume SP).
<aside> <img src="https://img.game8.jp/6974757/32d91e4cab8447d366e20e2ffc44e560.png/show" alt="https://img.game8.jp/6974757/32d91e4cab8447d366e20e2ffc44e560.png/show" width="40px" /> Salt the Wound (6★) When breaking an enemy, grant Self an effect that activates attack skills twice (turns: 2/Cannot be extended/Follow-up attack will not consume SP) and lower Bow Res. by 15% (turns: 2).
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</aside>
<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/d870e502-d4c1-464d-9e92-1ff29ab08235/Phys_Atk_Boost.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/d870e502-d4c1-464d-9e92-1ff29ab08235/Phys_Atk_Boost.png" width="40px" /> Deadly Hunter (3★) Raise Phys. Attack and critical damage of Self by 15%. During skill consecutive strikes, raise potency of Self by 80% (Cannot be extended/Does not stack with effects of the same type).
</aside>
<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/d8d97222-11b4-45d1-93ac-74604c34b822/Wind_Resilience.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/d8d97222-11b4-45d1-93ac-74604c34b822/Wind_Resilience.png" width="40px" /> Wind Resilience Raise own Wind Res. by 20%
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<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/b832d496-e9e1-457b-b7ed-7f8c8ea919a9/Lightning_Resilience.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/b832d496-e9e1-457b-b7ed-7f8c8ea919a9/Lightning_Resilience.png" width="40px" /> Lightning Resilience Raise own Lightning Res. by 10%
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<aside> <img src="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/bbf89bde-31de-4d3d-9359-6f756366e85a/Ochette_Latent_Power.png" alt="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/bbf89bde-31de-4d3d-9359-6f756366e85a/Ochette_Latent_Power.png" width="40px" /> Latent Power: Animal Instincts (✦) When selecting a command, grant Self the special effect of Animal Instincts (turns: 1). Animal Instincts: Skill configuration changes to the following.
<aside> <img src="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/137ebbc6-5396-807e-91cf-007a45a22ff3" alt="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/137ebbc6-5396-807e-91cf-007a45a22ff3" width="40px" />
Preparation Turns: 1
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<aside> <img src="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/137ebbc6-5396-80ba-9f36-007a936447ac" alt="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/137ebbc6-5396-80ba-9f36-007a936447ac" width="40px" />
Reuse Turns: 4
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<aside> <img src="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/31e4002b-b7ae-43e6-8974-700505ec8b0d/Bow.png" alt="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/31e4002b-b7ae-43e6-8974-700505ec8b0d/Bow.png" width="40px" /> Beastly Claws Deal Phys. Bow damage to All Foes (potency: 240). At Max Boost: Guaranteed critical hit. [1 SP]
</aside>
<aside> <img src="https://img.game8.jp/6909196/ce50237128dbdac99dd75aad5895bba1.png/show" alt="https://img.game8.jp/6909196/ce50237128dbdac99dd75aad5895bba1.png/show" width="40px" /> Beastly Howl Lower Phys. Def. and Elem. Def. of All Foes by 15% (turns: 2-5 based on Boost Lv.) and reduce 1 Shield Point. At Max Boost: Grant Self Damage Limit Up (effect: 40,000, turns: 2). [1 SP]
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<aside> <img src="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/31e4002b-b7ae-43e6-8974-700505ec8b0d/Bow.png" alt="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/31e4002b-b7ae-43e6-8974-700505ec8b0d/Bow.png" width="40px" /> Beastly Tusk Deal Phys. Bow damage to Single Foe (potency: 290). At Max Boost: Guaranteed critical hit. [1 SP]
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<aside> <img src="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/17debbc6-5396-80a6-933a-007af3a7f551" alt="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/17debbc6-5396-80a6-933a-007af3a7f551" width="40px" /> Damage Limit Up (6★) Raise Self’s Damage Limit by 30,000.
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<aside> <img src="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/9067ba8a-b891-46ee-9930-3dbb45246dd7/Bow.png" alt="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/9067ba8a-b891-46ee-9930-3dbb45246dd7/Bow.png" width="40px" /> Shooting Deal Phys. Bow damage to Single Foe (potency: 90). Carrying a specific keeper increases the attack. ·Akala: Summon Akala to deal Phys. Sword damage to Single Foe 2 time(s) (potency: 2x90). Exploits Polearm and Axe weaknesses (damage calculation based on Phys. Sword attack). ·Mahina: Summon Mahina to deal Elem. Lightning damage to Single Foe 2 time(s) (potency: 2x90). Exploits Wind and Light weaknesses (damage calculation based on Elem. Lightning attack). [18 SP]
</aside>
<aside> <img src="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/b6cfff05-a4ba-4161-a303-65a7976e7622/Bow.png" alt="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/b6cfff05-a4ba-4161-a303-65a7976e7622/Bow.png" width="40px" /> Rapid Fire Deal Phys. Bow damage to Single Foe. Attack count rises based on Boost Lv. (potency: 2x75/3x65/4x55/5x60). [25 SP]
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<aside> <img src="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/e5c322d0-1fb9-4801-beb2-bad59c1cc5e0/Lightning_Thunder.png" alt="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/e5c322d0-1fb9-4801-beb2-bad59c1cc5e0/Lightning_Thunder.png" width="40px" /> Chaotic Thunderbird (1★) Deal Elem. Lightning damage to Random Foe 3 time(s) (potency: 3x65). [40 SP]
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<aside> <img src="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/b01fd0b7-cadd-4f15-8721-e305f6dfd94d/Axe.png" alt="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/b01fd0b7-cadd-4f15-8721-e305f6dfd94d/Axe.png" width="40px" /> Dismantle (2★) Deal Phys. Axe damage to Single Foe (potency: 170). Additionally, grant Self automatic HP recovery (potency: 80, turns: 2) and raise Phys. Atk. and Speed of Self by 15% (turns: 2). 30% more potent if enemy is broken. [52 SP]
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<aside> <img src="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/12bebbc6-5396-80fa-8d81-007a9ef1d9b2" alt="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/12bebbc6-5396-80fa-8d81-007a9ef1d9b2" width="40px" /> Leghold Trap (2★) Inflict “Slow Feet” to Single Foe (turns: 2-5 based on Boost Lv.). [45 SP]
<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/1238a604-6bb5-489f-860d-165a5b665a1d/Leghold_Trap.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/1238a604-6bb5-489f-860d-165a5b665a1d/Leghold_Trap.png" width="40px" /> Slow Feet: Lower Speed by 9,999.
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</aside>
<aside> <img src="https://img.game8.jp/6909195/fb1af3b553f4112d4403e0f7452fd2a2.png/show" alt="https://img.game8.jp/6909195/fb1af3b553f4112d4403e0f7452fd2a2.png/show" width="40px" /> Indomitable Beast (3★) Raise Phys. Atk. and Speed of Self by 15% and raise BP recovery amount of Self by 1 (turns: 3-6 based on Boost Lv.) and grant Self the ability to dodge physical attacks (times: 1-4 based on Boost Lv.). [120 SP]
Lv.88 | SP Saver: 120→100
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<aside> <img src="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/e437438b-0329-4979-80c5-d80d0c1ff981/Bow.png" alt="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/e437438b-0329-4979-80c5-d80d0c1ff981/Bow.png" width="40px" /> Bow Shot (4★) Deal Phys. Bow damage to Single Foe (potency: 170). Afterwards, move to the back row (action does not count as switching) and act faster during next turn. [24 SP]
Lv.96 | SP Saver: 24→19
</aside>
<aside> <img src="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/56c470a5-632c-4411-99a3-30713135b714/Bow.png" alt="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/56c470a5-632c-4411-99a3-30713135b714/Bow.png" width="40px" /> Arc Shot (5★) Deal Phys. Bow damage to Single Foe 3 time(s) (potency: 3x85). Lower Shield Points even when not striking weak points. Also lower Bow Res. by 15% (turns: 2). [60 SP]
Lv.99 | SP Saver: 60→48
</aside>
<aside> <img src="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/44b9cfd8-6589-4e82-a6af-38134574a343/Bow.png" alt="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/44b9cfd8-6589-4e82-a6af-38134574a343/Bow.png" width="40px" /> Raging Arrow (5★) Deal Phys. Bow damage to Random Foe 6 time(s) (potency: 6x40). [82 SP]
Lv.100 | SP Saver: 82→66
</aside>
<aside> <img src="https://img.game8.jp/6909195/fb1af3b553f4112d4403e0f7452fd2a2.png/show" alt="https://img.game8.jp/6909195/fb1af3b553f4112d4403e0f7452fd2a2.png/show" width="40px" /> Hunting Capture (✦) Raise Phys. Atk. and Critical of Entire Front Row by 15% (turns: 2-5 based on Boost Lv.). [40 SP]
</aside>
<aside> <img src="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/9af0b1cb-314e-4b06-b2de-cd1ce5794219/Bow.png" alt="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/9af0b1cb-314e-4b06-b2de-cd1ce5794219/Bow.png" width="40px" /> Thunder Phoenix Flash Bow (Lv. 1→10) Deal Phys. Bow damage to All Foes 5 time(s) (potency: 5x65→5x75). Exploits Axe and Lightning weakness (damage calculation based on Phys. Bow attack).
Uses: 1→2
Initial Gauge: 20%→30%
Gauge Increase: 15%/BP→20%/BP
<aside> <img src="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/182ebbc6-5396-80af-9978-007ac248795b" alt="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/182ebbc6-5396-80af-9978-007ac248795b" width="40px" />
*Requires an Awakening Stone at Lv. 10.
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</aside>