Passive Skills

<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/1b678b90-87f0-46c0-a5b5-eefda46e845f/Max_HP_Boost.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/1b678b90-87f0-46c0-a5b5-eefda46e845f/Max_HP_Boost.png" width="40px" /> Max HP Boost II (1★) Increase max HP of Self by 15%.

</aside>

<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/f31caa5c-34b9-40a9-b8a5-d61b2cc8d7c7/Bestow_Barrier.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/f31caa5c-34b9-40a9-b8a5-d61b2cc8d7c7/Bestow_Barrier.png" width="40px" /> Bestow Barrier (3★) Start of battle: Grant All Allies excluding Self HP barrier (potency: 15% of user’s max HP/does not stack).

</aside>

<aside> <img src="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/c5543a9f-e6c2-4a38-81d2-494867db20f9/Fire_Resilience.png" alt="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/c5543a9f-e6c2-4a38-81d2-494867db20f9/Fire_Resilience.png" width="40px" /> Fire Resilience Raise own Fire Res. by 20%.

</aside>

<aside> <img src="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/99cd998e-b05a-4d7f-989c-83c3682877b3/Ice_Resilience.png" alt="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/99cd998e-b05a-4d7f-989c-83c3682877b3/Ice_Resilience.png" width="40px" /> Ice Resilience Raise own Ice Res. by 10%.

</aside>

<aside> <img src="https://img.game8.jp/6930244/d0094a47a312ba7323d1dae65a5d83be.png/show" alt="https://img.game8.jp/6930244/d0094a47a312ba7323d1dae65a5d83be.png/show" width="40px" /> Ice Augment V () Raise Ice damage of Self by 30%.

</aside>

<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/34d5f208-1905-4b21-bdde-6c348171452b/Damage_Cap_Up.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/34d5f208-1905-4b21-bdde-6c348171452b/Damage_Cap_Up.png" width="40px" /> Damage Limit Up (6★) Raise own Damage Limit (effect: 30,000).

</aside>

Battle Skills

<aside> <img src="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/96a0167e-e40f-4f02-bedf-e0a4f60c7a17/Spear_Polearm.png" alt="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/96a0167e-e40f-4f02-bedf-e0a4f60c7a17/Spear_Polearm.png" width="40px" /> Twofold Thrust Deal Phys. Polearm damage to Single Foe 2 time(s) (potency: 2x75). [13 SP]

</aside>

<aside> <img src="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/5759e5ea-65bd-440c-a19c-99d25fba5dba/Ice.png" alt="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/5759e5ea-65bd-440c-a19c-99d25fba5dba/Ice.png" width="40px" /> Chain Ice Blast Deal Elem. Ice damage to Single Foe 2 time(s) (potency: 2x75). [14 SP]

</aside>

<aside> <img src="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/7416595b-c0f5-4e7b-b63e-16caf47ddd86/Spear_Polearm.png" alt="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/7416595b-c0f5-4e7b-b63e-16caf47ddd86/Spear_Polearm.png" width="40px" /> Debilitating Thrust (1★) Deal Phys. Polearm damage to Single Foe (potency: 170) and lower Phys. Atk. and Elem. Atk. by 15% (turns: 2). [28 SP]

</aside>

<aside> <img src="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/f4a39f36-0502-4d19-a13c-36e3918e4fcb/Barrier.png" alt="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/f4a39f36-0502-4d19-a13c-36e3918e4fcb/Barrier.png" width="40px" /> Sacred Night’s Radiance (2★) Act faster during turn and grant an ally excluding Self HP barrier (potency: 10%-40% of user’s max HP based on Boost Lv./does not stack). Reaches Entire Front Row at Max Boost. [40 SP]

</aside>

<aside> <img src="https://img.game8.jp/6909195/fb1af3b553f4112d4403e0f7452fd2a2.png/show" alt="https://img.game8.jp/6909195/fb1af3b553f4112d4403e0f7452fd2a2.png/show" width="40px" /> Sacred Night’s Spirit (2★) Raise Phys. Atk. and Elem. Atk. of Entire Front Row by 15% (turns: 2-5 based on Boost Lv.) and raise damage by 15% (turns: 2-5 based on Boost Lv.) if target is granted HP barrier. [70 SP]

</aside>

<aside> <img src="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/14a486e3-cc79-49c7-a617-2e825620f183/Vim_and_Vigor.png" alt="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/14a486e3-cc79-49c7-a617-2e825620f183/Vim_and_Vigor.png" width="40px" /> Faith Splendor (3★) Raise max HP by 20% and grant automatic HP recovery (potency: 140, turns: 3-6 based on Boost Lv.). [46 SP]

Lv.88 | SP Saver: 46→38

</aside>

<aside> <img src="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/8b56b94f-3dd7-4de9-ae38-8aad6ab1a430/Ice.png" alt="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/8b56b94f-3dd7-4de9-ae38-8aad6ab1a430/Ice.png" width="40px" /> Healing Triple Icestorm (4★) Deal Elem. Ice damage to All Foes 3 time(s) (potency: 3x80) and restore HP of Entire Front Row (potency: 90). [60 SP]

Lv.96 | SP Saver: 60→48

</aside>

<aside> <img src="https://img.game8.jp/6909197/4eaa54be6aac9c9c4a1b006531ef1771.png/show" alt="https://img.game8.jp/6909197/4eaa54be6aac9c9c4a1b006531ef1771.png/show" width="40px" /> Red Hat Apprentice’s Gift (5★) Restore SP of an ally excluding Self (amount: 25-100 based on Boost Lv.), but delay actions during turn. Restore BP by 1 if target is granted HP barrier. Restored BP increased to 4 at Max Boost. [55 SP]

Lv.99 | SP Saver: 55→44

</aside>

<aside> <img src="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/4cdf5ac0-2783-46ee-acbf-69ff9f61b902/Barrier.png" alt="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/4cdf5ac0-2783-46ee-acbf-69ff9f61b902/Barrier.png" width="40px" /> Sacred Night’s Celebration (5★) Grant an ally excluding Self HP barrier (potency: 35% of user’s max HP/does not stack) and raise Phys. Def. and Elem. Def. by 30% (turns: 2). Reduce damage taken from some attacks once by 50% at Max Boost. (Does not stack with effects of the same type. Effect only triggers once.). [74 SP]

Lv.100 | Potency Up: 35%→40% (HP barrier)

(6★ upgrade in JP is applied on this battle skill, which is different in JP. See below)

</aside>

<aside> <img src="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/5759e5ea-65bd-440c-a19c-99d25fba5dba/Ice.png" alt="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/5759e5ea-65bd-440c-a19c-99d25fba5dba/Ice.png" width="40px" /> () Deal Elem. Ice damage to Single Foe 5 time(s) (potency: 5x75). [100 SP]

</aside>

Ultimate Technique