<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/36727d6b-0f67-41de-b503-9cf5909f409d/Attack_Dark.jpg" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/36727d6b-0f67-41de-b503-9cf5909f409d/Attack_Dark.jpg" width="40px" /> “Black Flame Shrine Maiden” “Attack” action becomes Elem. Dark damage and grant Self ability to trigger critical hits when using elemental attacks.
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<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/deb33cad-0204-437c-a2fe-7f5eb321b160/Black_Eclipse.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/deb33cad-0204-437c-a2fe-7f5eb321b160/Black_Eclipse.png" width="40px" /> (1★) When an ally is incapacitated or you use an Ultimate Technique, grant Self the special effect “Black Flame Protection” (turns: 4).
<aside> <img src="attachment:aa5895e1-16f7-4857-b694-79b6ba358b68:Black_Flame_Blessing.png" alt="attachment:aa5895e1-16f7-4857-b694-79b6ba358b68:Black_Flame_Blessing.png" width="40px" /> “Black Flame Protection”: Raise own Elem. Atk., Elem. Def. and Critical by 30% and raise Dark damage by 30%. Reuse turn count for “Latent Power: Black Curse” is reduced to 0. *Only activates once even when multiple allies are incapacitated at the same time.
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<aside> <img src="https://img.game8.jp/6930254/65fb3a2e777e91fc54164efee613816e.png/show" alt="https://img.game8.jp/6930254/65fb3a2e777e91fc54164efee613816e.png/show" width="40px" /> (3★) Start of battle: Grant automatic revival to All Allies excluding Self (revived at 100% of max HP/SP). (Stacks with battle skills). Inflict Death Sentence to the same target (count: 3) and grant the special effect “Necromancy” (times: 1/lost when incapacitated) and raise Dark damage by 30% (turns: 3).
<aside> <img src="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/193ebbc6-5396-8052-a34e-007a3ec6f3fb" alt="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/193ebbc6-5396-8052-a34e-007a3ec6f3fb" width="40px" /> Death Sentence: Incapacitates target once the countdown ends.
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<aside> <img src="attachment:09aa5898-bcc1-4540-a6a3-e73a8681f483:Necromancy.png" alt="attachment:09aa5898-bcc1-4540-a6a3-e73a8681f483:Necromancy.png" width="40px" /> “Necromancy”: When revived after being incapacitated, raise Elem. Atk., Elem. Def. and Speed by 30% and raise Dark damage by 30% (turns: 9).
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<aside> <img src="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/12bebbc6-5396-807d-91cf-007a354b5dbe" alt="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/12bebbc6-5396-807d-91cf-007a354b5dbe" width="40px" /> Light Resilience Raise own Light Res. by 20%
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<aside> <img src="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/12bebbc6-5396-808d-949b-007ad5a768bb" alt="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/12bebbc6-5396-808d-949b-007ad5a768bb" width="40px" /> Dark Resilience Raise own Dark Res. by 10%
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<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/db9fb8c2-6a1e-48f8-807f-fb3fb0317240/Throne_Potential.jpg" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/db9fb8c2-6a1e-48f8-807f-fb3fb0317240/Throne_Potential.jpg" width="40px" /> Latent Power: Black Curse (✦) When selecting a command, activate “Black Curse” (turns: 1), which replaces Black Maiden’s Battle Skills for the following ones.
<aside> <img src="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/137ebbc6-5396-807e-91cf-007a45a22ff3" alt="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/137ebbc6-5396-807e-91cf-007a45a22ff3" width="40px" />
Preparation Turns: 3
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<aside> <img src="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/137ebbc6-5396-80ba-9f36-007a936447ac" alt="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/137ebbc6-5396-80ba-9f36-007a936447ac" width="40px" />
Reuse Turns: 6
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<aside> <img src="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/12bebbc6-5396-80d1-80c7-007a29a110de" alt="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/12bebbc6-5396-80d1-80c7-007a29a110de" width="40px" /> “Black Curse Flame” Deal Elem. Dark damage to Single Foe (potency: 290). Ignores effects that completely avoids or blocks attacks. [1 SP]
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<aside> <img src="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/12bebbc6-5396-80d1-80c7-007a29a110de" alt="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/12bebbc6-5396-80d1-80c7-007a29a110de" width="40px" /> “Black Curse Anti-Fire” Deal Elem. Dark damage to Random Foe 4 time(s) (potency: 4x45) and lower Dark Res. by 15% with every attack (turns: 2). Ignores effects that completely avoids or blocks attacks. [1 SP]
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<aside> <img src="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/12bebbc6-5396-80d1-80c7-007a29a110de" alt="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/12bebbc6-5396-80d1-80c7-007a29a110de" width="40px" /> “Black Curse Killer Blade” Deal Elem. Dark damage to All Foes 8 time(s) (potency: 8x10). Ignores effects that completely avoids or blocks attacks. [1 SP]
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<aside> <img src="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/17debbc6-5396-80a6-933a-007af3a7f551" alt="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/17debbc6-5396-80a6-933a-007af3a7f551" width="40px" /> Damage Limit Up (6★) Raise Self’s Damage Limit by 30,000.
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<aside> <img src="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/12bebbc6-5396-80d1-80c7-007a29a110de" alt="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/12bebbc6-5396-80d1-80c7-007a29a110de" width="40px" /> (Initial) Deal Elem. Dark damage to All Foes (potency: 150) and have a moderate chance to inflict paralysis (turns: 2). [40 SP]
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<aside> <img src="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/12bebbc6-5396-80d1-80c7-007a29a110de" alt="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/12bebbc6-5396-80d1-80c7-007a29a110de" width="40px" /> (Initial) Deal Elem. Dark damage to All Foes (potency: 150) and have a moderate chance to inflict blindness (turns: 2). [40 SP]
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<aside> <img src="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/12bebbc6-5396-80f9-b38d-007a8e50835c" alt="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/12bebbc6-5396-80f9-b38d-007a8e50835c" width="40px" /> (1★) Raise Phys. Def. and Elem. Def. of Entire Front Row by 15% (turns: 2-5 based on Boost Lv.). If target is a Warrior, additionally raise Phys. Atk. by 15% (turns: 2-5 based on Boost Lv.). [48 SP]
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<aside> <img src="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/12bebbc6-5396-80f9-b38d-007a8e50835c" alt="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/12bebbc6-5396-80f9-b38d-007a8e50835c" width="40px" /> (2★) Grant Entire Front Row the ability to avoid some elemental attacks (time(s): 1-4 based on Boost Lv.). [100 SP]
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<aside> <img src="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/12bebbc6-5396-80f9-b38d-007a8e50835c" alt="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/12bebbc6-5396-80f9-b38d-007a8e50835c" width="40px" /> (2★) Cast countdown on Self (count: 4). Once the countdown ends, raise Phys. and Elem. Res. of All Allies by 15% (turns: 3-6 based on Boost Lv.). If target is a Warrior, additionally raise Sword damage by 15% (turns: 3-6 based on Boost Lv.). [72 SP]
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<aside> <img src="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/12bebbc6-5396-80fa-8d81-007a9ef1d9b2" alt="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/12bebbc6-5396-80fa-8d81-007a9ef1d9b2" width="40px" /> (3★) Lower Phys. Atk., Phys. Def., Elem. Atk. and Elem. Def. of All Foes by 15% (turns: 2-5 based on Boost Lv.). [42 SP]
Lv.88 | SP Saver: 42→34
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<aside> <img src="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/12bebbc6-5396-80f9-b38d-007a8e50835c" alt="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/12bebbc6-5396-80f9-b38d-007a8e50835c" width="40px" /> (4★) Grant ****Entire Front Row the ability to exploit Fire/Ice/Lightning weakness with physical and elemental attacks except for “Attack” action (turns: 2-5 based on Boost Lv.) (with some exceptions/damage calculation based on corresponding attack). [36 SP]
Lv.96 | Duration Up: 2-5 turns→3-6 turns
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<aside> <img src="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/12bebbc6-5396-80fa-8d81-007a9ef1d9b2" alt="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/12bebbc6-5396-80fa-8d81-007a9ef1d9b2" width="40px" /> (5★) Lower Phys. and Elem. Res. of Single Foe by 15% (turns: 2-5 based on Boost Lv.) and inflict Sword/Dark weakening (times each: 2-5 based on Boost Lv.). [78 SP]
<aside> <img src="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/175ebbc6-5396-8017-a06c-007a484bed3b" alt="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/175ebbc6-5396-8017-a06c-007a484bed3b" width="40px" /> Sword/Dark weakening: Add a Sword/Dark weak point to the foe. If the foe was already weak to Sword/Dark, Sword/Dark damage dealt is increased by 20%. Every time the target is hit with a Sword/Dark attack this added weakness is reduced by one. *Cannot be applied to enemies without weak points.
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Lv.99 | SP Saver: 78→62
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<aside> <img src="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/12bebbc6-5396-80d1-80c7-007a29a110de" alt="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/12bebbc6-5396-80d1-80c7-007a29a110de" width="40px" /> (5★) Act faster during turn and increase the Phys. Def. Down and Elem. Def. Down limits from battle skills to 50% of All Foes (turns: 2-5 based on Boost Lv.). [94 SP]
Lv.100 | SP Saver: 94→75
<aside> <img src="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/12bebbc6-5396-80d1-80c7-007a29a110de" alt="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/12bebbc6-5396-80d1-80c7-007a29a110de" width="40px" /> (6★) Act faster during turn and increase the Phys. Def. Down and Elem. Def. Down limits from battle skills to 50% of All Foes (turns: 2-5 based on Boost Lv.). Also lower Phys. Def. and Elem. Def. of the same target by 15% (turns: 2-5 based on Boost Lv.). [75 SP]
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<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/35bef33b-f036-4af2-ada3-17475683c6e0/Lower_Damage.jpg.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/35bef33b-f036-4af2-ada3-17475683c6e0/Lower_Damage.jpg.png" width="40px" /> (✦) Act faster during turn and grant Single Ally the special effect “Dark Guardian’s Shield”, which reduces damage received by 20%-50% based on Boost Lv. (turns: 1/Does not stack with effects of the same type). If target is a Warrior, damage reduction is doubled. [38 SP]
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<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/79126dbd-aa07-41c2-829f-da63b3734af2/Raise.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/79126dbd-aa07-41c2-829f-da63b3734af2/Raise.png" width="40px" /> “Open the Gates of Hell” (Lv. 1→20) Grant All Allies automatic revival (revived at 15%→35% of max HP). Triggers immediately if incapacitated (count does not increase when stacked).
<aside> <img src="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/137ebbc6-5396-80a2-a199-007a067e9993" alt="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/137ebbc6-5396-80a2-a199-007a067e9993" width="40px" />
When activated at 200% Ultimate Technique gauge: All Allies gain the ability to exploit Fire/Ice/Lightning/Wind/Light/Dark weakness with physical and elemental attacks except for “Attack” action (turns: 2) (with some exceptions/damage calculation based on corresponding attack).
<aside> <img src="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/193ebbc6-5396-8076-8391-007aae0ede08" alt="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/193ebbc6-5396-8076-8391-007aae0ede08" width="40px" />
“Rearguard Activation”: Use the Ultimate Technique and swap to back row, allowing row partner to take an action during the same turn.
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Uses: 1→2
Initial Gauge: 20%→30%→40%
Gauge Increase: 10%/BP→15%/BP→25%/BP
<aside> <img src="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/182ebbc6-5396-80af-9978-007ac248795b" alt="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/182ebbc6-5396-80af-9978-007ac248795b" width="40px" />
*Requires an Awakening Stone at Lv. 10.
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