<aside> <img src="attachment:5e464704-ced4-46a1-8fb7-d71572b88d71:BP_Restoration_on_Switch.png" alt="attachment:5e464704-ced4-46a1-8fb7-d71572b88d71:BP_Restoration_on_Switch.png" width="40px" /> Sophisticated Investor (1★) When switching to back row: Recover 5 BP and raise Phys. Atk. of Entire Front Row by 15% (turns: 2).
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<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/9893a91f-2542-42f7-8638-dcdda53565e1/Frontier_Axe.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/9893a91f-2542-42f7-8638-dcdda53565e1/Frontier_Axe.png" width="40px" /> (3★) At the end of turn: Restore SP of Entire Front Row (amount: 1% of max SP) and fill the Ultimate Technique gauge of the same target by 40%.
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<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/110315ca-a6b4-406f-93aa-923729a87416/Dark_Resilience.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/110315ca-a6b4-406f-93aa-923729a87416/Dark_Resilience.png" width="40px" /> Dark Resilience III Raise own Dark Res. by 20%.
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<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/7c7ebf8e-e242-4736-8029-cb8c8d39fb57/Light_Resilience.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/7c7ebf8e-e242-4736-8029-cb8c8d39fb57/Light_Resilience.png" width="40px" /> Light Resilience Raise own Light Res. by 10%.
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<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/e81a50cc-ead4-4dd1-a012-a3d6b6814eea/HP_Restoration.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/e81a50cc-ead4-4dd1-a012-a3d6b6814eea/HP_Restoration.png" width="40px" /> (✦) Grant automatic HP recovery (amount: 20% of max HP), raise Phys. damage by 20% and grant immunity to certain status ailments.
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<aside> <img src="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/17debbc6-5396-80a6-933a-007af3a7f551" alt="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/17debbc6-5396-80a6-933a-007af3a7f551" width="40px" /> Damage Limit Up (6★) Raise Self’s Damage Limit by 30,000.
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<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/2ba2c7e5-cf2e-44db-9ad4-ad94039ca0d3/Spear_Polearm.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/2ba2c7e5-cf2e-44db-9ad4-ad94039ca0d3/Spear_Polearm.png" width="40px" /> Thrash Deal Phys. Polearm damage to All Foes (potency: 120). [22 SP]
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<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/26e573cc-a21d-4b4f-b602-75691c858b68/Vim_and_Vigor.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/26e573cc-a21d-4b4f-b602-75691c858b68/Vim_and_Vigor.png" width="40px" /> Advanced Healing Potion (Front/All) Grant Entire Front Row automatic HP recovery (potency: 110, turns: 2-5 based on Boost Lv.) and restore Phys. Atk., Phys. Def., Elem. Atk., Elem. Def., Crit. and Speed. [43 SP]
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<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/5a6e2307-4134-4c2c-b28a-e2c66249fedd/Spear_Polearm.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/5a6e2307-4134-4c2c-b28a-e2c66249fedd/Spear_Polearm.png" width="40px" /> Fixed Rate (1★) Deal Phys. Polearm damage to Single Foe (potency: 45). At Max Boost: Repeatedly consume 40 SP up to 6 times to activate the skill as many additional times as SP is consumed.
<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/5a6e2307-4134-4c2c-b28a-e2c66249fedd/Spear_Polearm.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/5a6e2307-4134-4c2c-b28a-e2c66249fedd/Spear_Polearm.png" width="40px" /> (6★) Deal Phys. Polearm damage to Single Foe (potency: 65). At Max Boost: Repeatedly consume 40 SP up to 6 times to activate the skill as many additional times as SP is consumed.
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<aside> <img src="https://img.game8.jp/6909197/4eaa54be6aac9c9c4a1b006531ef1771.png/show" alt="https://img.game8.jp/6909197/4eaa54be6aac9c9c4a1b006531ef1771.png/show" width="40px" /> Donate SP (2★) Restore an ally’s SP (amount: 25-100 based on Boost Lv.) [50 SP]
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<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/5ffaeaa8-d5ff-4021-b334-d228051b8f88/Fan.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/5ffaeaa8-d5ff-4021-b334-d228051b8f88/Fan.png" width="40px" /> Hired Help: Elite Dancer II (2★) Deal Phys. Fan damage to All Foes 5 time(s) (potency: 5x45). Exploits Dagger and Bow weakness (damage calculation based on Phys. Fan attack). Lower Elem. Def. by 15% (turns: 2). Attack count becomes 6 at Max Boost. [77 SP]
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<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/d6a98344-8830-46e7-9645-6ce52db1590b/Buff.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/d6a98344-8830-46e7-9645-6ce52db1590b/Buff.png" width="40px" /> Merchant’s Guild (3★) Raise Physical damage of Entire Front Row by 15% (turns: 2-5 based on Boost Lv.) and restore their BP by 1.
Lv.88 | Duration Up: 2-5 turns→3-6 turns
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<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/9d735e6d-80a4-46e7-8fc4-0f948602182e/Vim_and_Vigor.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/9d735e6d-80a4-46e7-8fc4-0f948602182e/Vim_and_Vigor.png" width="40px" /> Supreme Healing Potion (All) (4★) Grant All Allies automatic HP recovery (potency: 140, turns: 2-5 based on Boost Lv.) and restore Phys. Atk., Phys. Def., Elem. Atk., Elem. Def., Crit. and Speed. [84 SP]
Lv.96 | SP Saver: 84→67
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<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/6eef77a6-21ee-4ace-8647-e1cf06e01db3/Sword.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/6eef77a6-21ee-4ace-8647-e1cf06e01db3/Sword.png" width="40px" /> Hired Help: Elite Warrior II (5★) Deal Phys. Sword damage to All Foes 5 time(s) (potency: 5x45). Exploits Polearm and Axe weakness (damage calculation based on Phys. Sword attack). Raise Phys. Atk. and Phys. Def. of Entire Front Row by 15% (turns: 2). Attack count becomes 6 at Max Boost. [96 SP]
Lv.99 | SP Saver: 96→77
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<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/482494b9-c46d-4ba0-b3e8-3c8a708b180c/Staff_Staves.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/482494b9-c46d-4ba0-b3e8-3c8a708b180c/Staff_Staves.png" width="40px" /> Hired Help: Elite Cleric II (5★) Deal Phys. Staff damage to All Foes 5 time(s) (potency: 5x45). Exploits Tome and Light weakness (damage calculation based on Phys. Staff attack). Grant Entire Front Row HP Barrier (potency: 20% of user’s max HP/Does not stack). Attack count becomes 6 at Max Boost. [96 SP]
Lv.100 | Effect Up: 20%→25%
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<aside> <img src="https://img.game8.jp/6909197/4eaa54be6aac9c9c4a1b006531ef1771.png/show" alt="https://img.game8.jp/6909197/4eaa54be6aac9c9c4a1b006531ef1771.png/show" width="40px" /> Supreme Olive Potion (All) (✦) Restore HP of All Allies (amount: 10% of max HP) and revive incapacitated allies (recovery amount: 25% of max HP ). *Can be used 3 times per battle. [200 SP]
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<aside> <img src="attachment:bc401060-b30c-44cf-b6b9-55403eb93efb:IMG_0865.PNG.png" alt="attachment:bc401060-b30c-44cf-b6b9-55403eb93efb:IMG_0865.PNG.png" width="40px" /> Promisory Note (Lv. 1→10→20) Restore Ultimate Technique use count of All Allies excluding Self by 1 and fill their Ultimate Technique gauge by 20%→60%→100%, but delay actions during turn. (Use count of this Ultimate Technique cannot be restored).
<aside> <img src="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/137ebbc6-5396-80a2-a199-007a067e9993" alt="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/137ebbc6-5396-80a2-a199-007a067e9993" width="40px" />
When activated at 200% Ultimate Technique gauge:
<aside> <img src="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/193ebbc6-5396-8076-8391-007aae0ede08" alt="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/193ebbc6-5396-8076-8391-007aae0ede08" width="40px" />
“Rearguard Activation”: Use the Ultimate Technique and swap to back row, allowing row partner to take an action during the same turn.
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Uses: 1→2
Initial Gauge: 20%→30%→40%
Gauge Increase: 20%/BP→25%/BP→40%/BP
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*Requires an Awakening Stone at Lv. 10.
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