Passive Skills

<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/36727d6b-0f67-41de-b503-9cf5909f409d/Attack_Dark.jpg" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/36727d6b-0f67-41de-b503-9cf5909f409d/Attack_Dark.jpg" width="40px" /> “Black Spirit” “Attack” action becomes Elem. Dark damage and grant Self ability to trigger critical hits when using elemental attacks.

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<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/a52ac7eb-1c5d-485a-840e-833ab51f1721/Weakness_Follow-up.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/a52ac7eb-1c5d-485a-840e-833ab51f1721/Weakness_Follow-up.png" width="40px" /> (1★) When exploiting enemy weakness: Grant Self a follow-up effect (*Triggers once regardless the number of attacks). Follow-up effect: Inflict “cursed” to all enemies (turns: 2).

<aside> <img src="attachment:7b93a805-deab-440c-b44e-d6822fe612ce:Ceraphina_Curse.png" alt="attachment:7b93a805-deab-440c-b44e-d6822fe612ce:Ceraphina_Curse.png" width="40px" /> Cursed Spot: Extends the duration of all status ailments by 1 turn (Does not stack). It triggers effects as if all status ailments were inflicted.

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<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/4167bbfd-00f3-4727-827c-03b5d8357443/Status_Ailments_Enhancement.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/4167bbfd-00f3-4727-827c-03b5d8357443/Status_Ailments_Enhancement.png" width="40px" /> (3★) When using battle skills that can inflict status ailments or battle skills that increase their potency against enemies under certain status ailments, Entire Front Row gains the ability to exploit weakness and lower Shield Points. *Excludes effects from support skills and equipment and special status conditions.

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<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/22776c85-469f-4030-ade8-efe5a57b67a1/Light_Resilience.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/22776c85-469f-4030-ade8-efe5a57b67a1/Light_Resilience.png" width="40px" /> Light Resilience Raise own Light Res. by 20%

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<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/9374c955-d865-4054-b42b-7d8c5a983275/Dark_Resilience.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/9374c955-d865-4054-b42b-7d8c5a983275/Dark_Resilience.png" width="40px" /> Dark Resilience Raise own Dark Res. by 10%

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<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/ccee7da3-ef18-49ec-98c7-46032bc2df6b/Elem_atk_Boost.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/ccee7da3-ef18-49ec-98c7-46032bc2df6b/Elem_atk_Boost.png" width="40px" /> () When “cursed” enemy is present: Raise own Elem. Atk. by 30% and Light and Dark damage by 30%.

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<aside> <img src="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/17debbc6-5396-80a6-933a-007af3a7f551" alt="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/17debbc6-5396-80a6-933a-007af3a7f551" width="40px" /> Damage Limit Up (6★) Raise Self’s Damage Limit by 30,000.

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Battle Skills

<aside> <img src="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/12bebbc6-5396-80d1-80c7-007a29a110de" alt="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/12bebbc6-5396-80d1-80c7-007a29a110de" width="40px" /> (Initial) Deal Elem. Dark damage to Single Foe 3 time(s) (potency: 3x65) and inflict poison (turns: 2). [50 SP]

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<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/36f329e2-840f-4205-89be-ff8213cb2292/Light.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/36f329e2-840f-4205-89be-ff8213cb2292/Light.png" width="40px" /> (Initial) Deal Elem. Light damage to Single Foe 2 time(s) (potency: 2x120). Exploits Dark weakness (damage calculation based on Elem. Light attack). [45 SP]

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<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/c83f4185-8430-434f-bdac-353a1aa15bf1/Dark.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/c83f4185-8430-434f-bdac-353a1aa15bf1/Dark.png" width="40px" /> (1★) Deal Elem. Dark damage to All Foes 2 time(s) (potency: 2x80) and inflict bleeding (turns: 2). [49 SP]

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<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/667608bb-fcaf-4dce-bb8f-a644878e1e93/Buff.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/667608bb-fcaf-4dce-bb8f-a644878e1e93/Buff.png" width="40px" /> (2★) Raise Phys. Atk. and Elem. Atk. of Entire Front Row by 15% (turns: 2-5 based on Boost Lv.). When “cursed” enemy is present: Raise Phys. and Elem. damage taken by affected target (turns: 2-5 based on Boost Lv.). [74 SP]

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<aside> <img src="https://img.game8.jp/6909197/4eaa54be6aac9c9c4a1b006531ef1771.png/show" alt="https://img.game8.jp/6909197/4eaa54be6aac9c9c4a1b006531ef1771.png/show" width="40px" /> (2★) Restore HP (potency: 130) and SP (amount: 10-40 based on Boost Lv.) of Entire Front Row and grant automatic HP recovery (potency: 80, turns: 2-5 based on Boost Lv.). When “cursed” enemy is present: Cure status ailments of the same target and grant immunity to some status ailments (turns: 2).

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<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/82810af5-460d-419f-8dbb-5241f1aa46d5/Light.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/82810af5-460d-419f-8dbb-5241f1aa46d5/Light.png" width="40px" /> (3★) Deal Elem. Light damage to All Foes 3 time(s) (potency: 3x65). Exploits Dark weakness (damage calculation based on Elem. Light attack). Lower Phys. Def. and Elem. Def. by 15% (turns: 2). When “cursed” enemy is present: Phys. Def. and Elem. Def. reduction lasts 3 turns. [81 SP]

Lv.88 | SP Saver: 81→65

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<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/82810af5-460d-419f-8dbb-5241f1aa46d5/Light.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/82810af5-460d-419f-8dbb-5241f1aa46d5/Light.png" width="40px" /> (4★) Deal Elem. Light damage to All Foes 3 time(s) (potency: 3x65). Exploits Dark weakness (damage calculation based on Elem. Light attack). Lower Light and Dark Res. by 15% (turns: 2). When “cursed” enemy is present: Light and Dark Res. reduction lasts 3 turns. [81 SP]

Lv.96 | SP Saver: 81→65

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<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/561e65aa-8792-4521-b359-6486382b926b/Dark.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/561e65aa-8792-4521-b359-6486382b926b/Dark.png" width="40px" /> (5★) Deal Elem. Dark damage to Single Foe 3 time(s) (potency: 3x35) and and cause them to combust (turns: 2). When “cursed” enemy is present: Attack count becomes 5. [54 SP]

<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/c9f2afe8-fd90-409e-8b0a-1e3319ebbc75/Combustion.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/c9f2afe8-fd90-409e-8b0a-1e3319ebbc75/Combustion.png" width="40px" /> Combust: Deal elemental damage and lower Shield Points by 1 at the end of the turn (will not break the target).

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Lv.99 | SP Saver: 54→43

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<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/27ada193-e393-416c-a1b4-15974952ee01/Light.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/27ada193-e393-416c-a1b4-15974952ee01/Light.png" width="40px" /> (5★) Deal Elem. Light damage to All Foes 3 time(s) (potency: 3x95). Exploits Dark weakness (damage calculation based on Elem. Light attack). When “cursed” enemy is present: 100% more potent. [91 SP]

Lv.100 | SP Saver: 91→73

<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/27ada193-e393-416c-a1b4-15974952ee01/Light.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/27ada193-e393-416c-a1b4-15974952ee01/Light.png" width="40px" /> (6★) Deal Elem. Light damage to All Foes 4 time(s) (potency: 4x95). Exploits Dark weakness (damage calculation based on Elem. Light attack). When “cursed” enemy is present: 100% more potent. [73 SP]

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<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/e2b51c21-d773-4c12-9845-66e0b4b5e98d/Light.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/e2b51c21-d773-4c12-9845-66e0b4b5e98d/Light.png" width="40px" /> () Deal Elem. Light damage to Single Foe 4 time(s) (potency: 4x100). Exploits Dark weakness (damage calculation based on Elem. Light attack). When “cursed” enemy is present: Guaranteed critical hits. [99 SP]

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Ultimate Technique

<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/c734a7ae-85cb-4ec9-861b-3bb92e1a0d0f/Light.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/c734a7ae-85cb-4ec9-861b-3bb92e1a0d0f/Light.png" width="40px" /> “The Trial of the Charitable” (Lv. 1→10→20) Deal Elem. Light damage to All Foes 3 time(s) (potency: 3x130→3x150→3x185). Exploits Dark weakness (damage calculation based on Elem. Light attack). When “cursed” enemy is present: 50% more potent and lower Light and Dark Res. by 5%→10%→15% (turns: 2).

<aside> <img src="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/137ebbc6-5396-80a2-a199-007a067e9993" alt="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/137ebbc6-5396-80a2-a199-007a067e9993" width="40px" />

When activated at 200% Ultimate Technique gauge:

<aside> <img src="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/193ebbc6-5396-8035-8eea-007a52e85f9d" alt="notion://custom_emoji/2482af5e-3bb7-4af8-a110-df4150e44521/193ebbc6-5396-8035-8eea-007a52e85f9d" width="40px" />

“Super Power Activation”: 50% more potent.

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Uses: 1→2

Initial Gauge: 20%→30%→40%

Gauge Increase: 15%/BP→20%/BP→30%/BP

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*Requires an Awakening Stone at Lv. 10.

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